Titus Leistner Founder and Computer Vision Researcher

Copresence: End-to-End 3D Avatar Capture in the Wild

  • Copresence

avatar capture pipeline This talk was presented by me at 3DBODY.TECH 2025.

Abstract

Photorealistic 3D human capture has historically relied on light stages and extensive artist cleanup, restricting deployment to high-budget VFX. Emerging telepresence use cases in VR and AR require at-home capture with commodity devices under uncontrolled conditions. We present Copresence, a mobile pipeline that generates photorealistic 3D avatar assets from a single smartphone scan captured in suboptimal environments. The system integrates (i) an in-app capture workflow that enforces recording quality via guidance and coverage checks, (ii) reconstruction robust to lighting variation, yielding consistent geometry and appearance, and (iii) 360-degree completion from predominantly frontal input, including explicit strand-based hairstyle modeling. We outline design choices, robustness considerations, and practical failure modes, demonstrating a path to high-fidelity avatars without specialized hardware or manual 3D cleanup.

Video

Citation

@inproceedings{leistner2025copresence,
    title={Copresence: End-to-End 3D Avatar Capture in the Wild},
    author={Leistner, Titus and Grassal, Philip-William and Hormann, Luca and Hamlaoui, Nadia and Ardizzone, Lynton and Iov, Stefan and De Sombre, Philipp and Naef, Sven},
    booktitle={Proceedings of 3DBODY.TECH 2025 - 16th International Conference and Expo on 3D/4D Body Scanning, Data and Processing Technologies},
    address={Lugano, Switzerland},
    note={\#09},
    year={2025}
}